3D Tutorials Blog
Blog about Maya, Realflow, Vue, Mentalray, Cryengine 3, ZBrush, Cryengine, Blender, Gimp and XNA
Monday, July 29, 2013
Draw primitives in XNA
Best way to draw a primitive on the screen is declare an array of vertices and pass those to the DrawUserPrimitive method. Now lets see how to do it. First you need to create an instance of BasicEffect.
Read more »
Newer Posts
Older Posts
Home
Subscribe to:
Posts (Atom)