Blog about Maya, Realflow, Vue, Mentalray, Cryengine 3, ZBrush, Cryengine, Blender, Gimp and XNA
Wednesday, August 14, 2013
Rendering Maya plants in Mentalray
In this post I'm going to show you how to render plants in mentalray using mental ray materials. Also you can use this method for trees as well as grasses.
Saturday, August 3, 2013
Duplicating and placing 3D models in XNA
In this post I'm going to talk about duplicating 3d models several times using for loop. To duplicate 3d models, you have to import a 3d model to visual studio xna gaming platform. After importing the model you have to do the basic coding of the model and the camera which I explained in my previous post.
Friday, August 2, 2013
How to import a 3D object from Maya or 3DMax to XNA
First, export the object in FBX file format in Maya or 3DMax. Create a new visual studio project. Then add the fbx file to your visual studio project content folder. You can use add->existing item or just copy and paste the file. Then add a new variable to render this model.
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